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    Bakári

    griffin - - World of Dárdünah

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    Good question... The answer to which will be found in our up and coming World Guide.... I would give you a small sample of it right here and now, except that I accidentally left my copy of the original World Guide at Scott's this week when we were working... Once I reclaim it I will give you a small taste of the treats which the World Guide will contain within its pages...

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    Hropa and his Mate

    griffin - - World of Dárdünah

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    Oh yes! We knew there would be a desire for fiction related to the Devah and as such you can expect to find it and oh so much more with in the pages of the World Guide... It will cover things you cannot even imagine... including having a handy table to use to create unique custom creatures for your own campaign... That is what we are currently working on perfecting!

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    Pari

    griffin - - World of Dárdünah

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    Keeping in mind that such propaganda might create some resistance and even a few groups which actively oppose those who subscribe to its tenants... and as always care should be given not to offend any of the teachings of the major religions...

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    I agree that for spell casters thinking ahead is the key.... as for summoners of any type it just makes good sense to always have a certain number of saved successes on hand to dispel entities you may encounter whether they be your own or those controlled by another summoner... which brings me to the subject of combat.... in the game of SHARD, spell casters have similar Stamina to other characters... and may have Agility and Dexterity which is comparable as well.... what that means is that they …

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    Pari

    griffin - - World of Dárdünah

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    EXACTLY!!!!!!!

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    Pari

    griffin - - World of Dárdünah

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    The answer is yes... Abominations may be caused by mutations to the genes even within the same racial types... and there are many different ways this could happen... Imagine if you will a Paksin character with two sets of wings or even two sets of legs, one set perhaps having reverse knees.... The same thing could happen among the Vajrah, multiple limbs or extremities such as two or more tails, a double set of eyes, a feline with a mane of quills.... the possible combinations are as endless as o…

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    Ever considered playing a Summoner?

    griffin - - SHARD Magic

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    Healers are so needed during and after combat that it seems like the most logical choice for a player who wants to be included in as many aspects of the plot line of the story as possible...

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    I love playing Healers myself... They are so important in any party because with out them some small injury such as a broken bone, or poison can be horrific to say the least.... every party member loves healers!!!

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    Pari

    griffin - - World of Dárdünah

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    I understand... I do think that the new MAGIC AND MARTIAL ARTS GUIDE will change your mind because it has a few martial styles which are Essence based and as such usable most effectively by Sirhibasi... The styles are quite dramatic and powerful in the hands of a mage... They more than even the playing field with respect to magic users entering into combat...

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    Pari

    griffin - - World of Dárdünah

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    There is an island however where such things can be found hidden from most of the common population...

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    Pari

    griffin - - World of Dárdünah

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    Typically when it does occur great care must be taken to keep it secret due to the associations the religious orders have concerning abominations and demons...

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    If your character was casting magic from with in the DREAM you would be able to see what is happening around your body even while in ritual.... with the Talent known as Concentration you would even be able to move around slowly without disrupting your spell...

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    Keep in mind that even when you are in Ritual there are ways a wise magic user can protect themselves from unwanted intrusions.... Things such as hired body guards, or summoned entities which guard your physical body, other party members, trained Suthra pets such as guard Kellendu ( similar to guard dogs on earth) or finally the power of your own magic which could include anything from powerful illusions, nasty curses, magically controlled weather, and an infinite list of other possible things t…

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    Paksin Life

    griffin - - Basic Compendium Discussion

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    Well the wait is over!!!! Most of the templates you named are waiting to be examined within the pages of the Magic and Martial Arts Guide... Which I am happy to announce will be available very soon indeed.... We are already have the finished product in stock from the printers and are working on offering a limited time special offer for those who order first.... It will be announced here on the forum so stay tuned!!!

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    Pari

    griffin - - World of Dárdünah

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    We are here to help you in any way we can....

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    What makes you think you are not suited for the magic system of the game? Do you not like ritual magic? Is it the time constraints? or what specifically....

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    I agree that music is vitally important to set the mood of any good game. This piece however seems as if it might be somewhat less designed to capture the cultural paradigms which are represented in the game of SHARD. Scott and myself have begun working on a collection of music designed for the various types of settings which most frequently are encountered in the game... Perhaps once we have completed the project we will share it here on the forum so that you can sample it and tell us what you …

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    Summoning is one of the specialty classes available in the new MAGIC AND MARTIAL ARTS GUIDE. While it may seem pretty cut and dry there are many things which should be considered if you intend to be successful with this choice of magic. The first and most important thing is to always have respect for the creatures which you choose to summon. Since most entities resent being reduced to servants of another's will, learning the Disciplines needed to calm and control the summoned being is of utmost …

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    Pari

    griffin - - World of Dárdünah

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    The name sounds fine to me.... but keep in mind if ever you are having a difficult time creating a name for anything SHARD related that the name generator is available and was created especially for that particular issue. I have found it to be most handy myself, because with the name generator each of the names is completely random and as such may go in directions which are able to spur the imagination in unexpected ways while ensuring that each characters name is truly something unique.