Hello to all!
I thought I'd start a post and hear others advice on running a campaign, from getting the players engaged to offering appropriate challenges. I have been taking my time getting to know the Shard RPG system, and the campaign style I plan to start with is very trade caste oriented. I am sure combat will come into play later down the road, as well.
What I have started with so far is a document that describes the description of the starting city or area for what will be my first game session, details about what temples and such are in prominence, influential Lines and Houses, and the ruling class of the country/dynasty/etc. I am also including the location of Trade Districts as part of the description of the location, since I suspect these locations will be frequented often by the players.
I've yet to get this far, but beyond that point I will probably include a 'mission' guideline that I will have written for the players that night. I find that I cannot remember a ton of info in my head, and so I write it down to make sure I don't forget it. I know that there will always be the unexpected, and I am ready and as prepared as I'll ever be for performing plots on the fly!
Lots of ideas...! I am sure there's more!
I am glad to receive any recommendations or advice you may have, as a GM or as a player! The more the merrier.
I thought I'd start a post and hear others advice on running a campaign, from getting the players engaged to offering appropriate challenges. I have been taking my time getting to know the Shard RPG system, and the campaign style I plan to start with is very trade caste oriented. I am sure combat will come into play later down the road, as well.
What I have started with so far is a document that describes the description of the starting city or area for what will be my first game session, details about what temples and such are in prominence, influential Lines and Houses, and the ruling class of the country/dynasty/etc. I am also including the location of Trade Districts as part of the description of the location, since I suspect these locations will be frequented often by the players.
I've yet to get this far, but beyond that point I will probably include a 'mission' guideline that I will have written for the players that night. I find that I cannot remember a ton of info in my head, and so I write it down to make sure I don't forget it. I know that there will always be the unexpected, and I am ready and as prepared as I'll ever be for performing plots on the fly!
Lots of ideas...! I am sure there's more!
I am glad to receive any recommendations or advice you may have, as a GM or as a player! The more the merrier.