Ok So Jasher is my character, and I'm still building him. His big drawback, the one that in my mind that is going to define him is the tormenting demon. It is even key to his back story and why he is exiled from among the Klith.
First the back story - Jasher was a noble born son of a great Sorcerer and a prominent seer, and the second eldest son. His elder brother though was lazy in his study of the arcane arts and soon it seemed that Jasher would eclipse him, and as such take over their fathers position as head magus of the family line. His elder brother planned to have him killed, but Jasher found out about the attempt and after plumbing the library of arcane lore he came across the name of a powerful spirit that could help me. Jez'Real, was the name he was given unfortunately his research was wrong and what he summoned was a demon. Exhausted from the summoning Jasher was unprepared for the demon, and did not have the strength to banish her.
Luckily before she could escape his father intervened and bound the demon using her name, but he was forced to seal the demon within a glyph branded into the skin of his youngest son and sealed with molten silver. Because the demon could one day break her cage and over power Jasher's mind, and take possession of his body he was cast out from the Klith, from his home land and sent to live as far from the family he shamed as possible, where he has been living as an outcast sorcerer on the outskirts of a Ullesh town. Jez'Real's presence is constant in his life, every opertunity he has where a touch of magic would make things easier she whispers in his ears the words that would make it happen. She promises to submit herself to him and let him draw upon her vast eldritch powers to make his magics even stronger, and teach him all that she knows about magic.
I hope that sounds great. Here is the problem, obviously she is a draw back she is a torementing demon. She could also be considered an advantage (able to grant acess to her power, and access to her knowelge)
While constantly wearing away at his will power she has no desire to kill him, her goal is possession. But I don't know the cost of Jez'Real and her constant tormenting, just how it could work. So any advice would be helpful.
Stat Drain:
Because she is always tempting him she should be sapping his will, draining his ability to resist with her temptations.
Vigor should also be drained a bit, after all she is bound by nothing more than silver and his flesh, if not that, then the effect of a sigil being burned onto ones flesh then having that silver that is poured over the silgil and allowed to further burn the flesh, and fuse with it could reduce his vitality.
Can anyone recommend a good third stat to be effected?
Manifestion and Power:
Secondly she as powerful as him. She is a sorceress among demons, but she can not be seen or heard by anyone but him, unless they are viewing him/them threw mystic sight. So I don't know if I should add in that bonus because she can not manifest unless she were to take control of his body in the form of a short term possession (possibly on a failed will vs her power pool check).
The flip side.
This part is up to the GM but Jez'Real has to have something to tempt him with, and what could tempt a mystic more than more magical power, and knowledge? I was thinking perhaps a minor boon might be something like extra dice from her pool added to knowledge and magic related tests (requiring Jasher to pass an opposed willpower check to avoid addiction to her power and the loss of another rank of will at a with a penalty for ever dice over 1 that he barrows from her).
What do my fellow posters think? To over powered? I'm thinking maybe points neutral her benefits and her draw backs equal each other out.
In short is she points neutral or is she a 5-10 point advantage? And if I brought Jasher to your games table would him as written or would you want to see his stat line first?
First the back story - Jasher was a noble born son of a great Sorcerer and a prominent seer, and the second eldest son. His elder brother though was lazy in his study of the arcane arts and soon it seemed that Jasher would eclipse him, and as such take over their fathers position as head magus of the family line. His elder brother planned to have him killed, but Jasher found out about the attempt and after plumbing the library of arcane lore he came across the name of a powerful spirit that could help me. Jez'Real, was the name he was given unfortunately his research was wrong and what he summoned was a demon. Exhausted from the summoning Jasher was unprepared for the demon, and did not have the strength to banish her.
Luckily before she could escape his father intervened and bound the demon using her name, but he was forced to seal the demon within a glyph branded into the skin of his youngest son and sealed with molten silver. Because the demon could one day break her cage and over power Jasher's mind, and take possession of his body he was cast out from the Klith, from his home land and sent to live as far from the family he shamed as possible, where he has been living as an outcast sorcerer on the outskirts of a Ullesh town. Jez'Real's presence is constant in his life, every opertunity he has where a touch of magic would make things easier she whispers in his ears the words that would make it happen. She promises to submit herself to him and let him draw upon her vast eldritch powers to make his magics even stronger, and teach him all that she knows about magic.
I hope that sounds great. Here is the problem, obviously she is a draw back she is a torementing demon. She could also be considered an advantage (able to grant acess to her power, and access to her knowelge)
While constantly wearing away at his will power she has no desire to kill him, her goal is possession. But I don't know the cost of Jez'Real and her constant tormenting, just how it could work. So any advice would be helpful.
Stat Drain:
Because she is always tempting him she should be sapping his will, draining his ability to resist with her temptations.
Vigor should also be drained a bit, after all she is bound by nothing more than silver and his flesh, if not that, then the effect of a sigil being burned onto ones flesh then having that silver that is poured over the silgil and allowed to further burn the flesh, and fuse with it could reduce his vitality.
Can anyone recommend a good third stat to be effected?
Manifestion and Power:
Secondly she as powerful as him. She is a sorceress among demons, but she can not be seen or heard by anyone but him, unless they are viewing him/them threw mystic sight. So I don't know if I should add in that bonus because she can not manifest unless she were to take control of his body in the form of a short term possession (possibly on a failed will vs her power pool check).
The flip side.
This part is up to the GM but Jez'Real has to have something to tempt him with, and what could tempt a mystic more than more magical power, and knowledge? I was thinking perhaps a minor boon might be something like extra dice from her pool added to knowledge and magic related tests (requiring Jasher to pass an opposed willpower check to avoid addiction to her power and the loss of another rank of will at a with a penalty for ever dice over 1 that he barrows from her).
What do my fellow posters think? To over powered? I'm thinking maybe points neutral her benefits and her draw backs equal each other out.
In short is she points neutral or is she a 5-10 point advantage? And if I brought Jasher to your games table would him as written or would you want to see his stat line first?
If it comes down to the rules or the story; sorry but the rule book just became a paper-weight.