I'm about to start my first Shard campaign. I have years of experience with different systems, both playing and GMing. The group I'm playing with also has a wide range of experience and we've been playing together for years.
That said, most of what we have done is hunt and fetch, steal, save the damsel, dungeon crawl type campaigns. Basic D&D flesh and blood. We've never delved too far into the intrigue and political aspects of things.
I read a lot and have a general feel for the idea of political intrigue, but I'm hesitant about how to write it in. I'm really not "into" politics, which is part of the problem. Does anyone have any suggestions on how to ease into intrigue and any ideas or suggestions of types of political intrigue?
Background: Our group is going to be sort of an elite forces team for their House. The leader is in the line for succession to some sort of title, but several steps down from it. We also have a guard who is a trained assassin, a guard who has some latent magic talent and an advisor who is skilled with the magic of healing and endowment. We're starting with the three free mini-adventures, adjusted to fit the characters.
That said, most of what we have done is hunt and fetch, steal, save the damsel, dungeon crawl type campaigns. Basic D&D flesh and blood. We've never delved too far into the intrigue and political aspects of things.
I read a lot and have a general feel for the idea of political intrigue, but I'm hesitant about how to write it in. I'm really not "into" politics, which is part of the problem. Does anyone have any suggestions on how to ease into intrigue and any ideas or suggestions of types of political intrigue?
Background: Our group is going to be sort of an elite forces team for their House. The leader is in the line for succession to some sort of title, but several steps down from it. We also have a guard who is a trained assassin, a guard who has some latent magic talent and an advisor who is skilled with the magic of healing and endowment. We're starting with the three free mini-adventures, adjusted to fit the characters.