My players are complaining that the defend vs attack system makes it so that nothing can ever happen. They griped quite a bit about getting hit hard after using their actions to attack. The current viewpoint is that you should not act until you are attacked and then just defend which means you will never be able to attack... I'm used to them, they really like the system. the combat is just different enough from what they are used to to make them uncomfortable and unsure.
Any suggestions I can give them or hints on adjusting their skills or abilities to make this a bit easier on them? I've been reminding them about the reaction option.
also in the demo games when there are bad guys and it says "Action Dice 6" does that mean they get 6 dice for all rolls?
Any suggestions I can give them or hints on adjusting their skills or abilities to make this a bit easier on them? I've been reminding them about the reaction option.
also in the demo games when there are bad guys and it says "Action Dice 6" does that mean they get 6 dice for all rolls?