So, I am building a Polar Bear and I get Body Armor as an Animal Ability:
Template Vigor=3, Initial Body Armor score=2
I don't get it.
From the other Animal Ability thread, I thought that Animal Abilities were equal to their associated characteristic. Here, that seems to be off. Both that thread and the Quick and Dirty character generator indicate that Body Armor is a 'special case'. I see that the cost of Body Armor is equal to the character's Vigor, but what if I increase my Vigor to 8 at character generation (Heroic campaign)?
What is my Body Armor score? Does it stay at 2? Does it increase to 8? (Assuming I spend no Ability points on it)
I am including the Body Armor description here cause it doesn't say anything about Body Armor being different at character creation: (pg 74)
Body Armor –(Vigor)
The character has a tough hide, thick fur, a shell,
etc., which naturally helps protect them from physical
attacks. For every point of body armor, the character
deducts one point from physical attacks on a per-attack
basis, if the attack was successful. The cost for each point
of Body Armor is equal to the character’s Vigor. Below
are some recommended amounts of armor for various
animals, though the animal template you have chosen
should provide specifics.
Template Vigor=3, Initial Body Armor score=2
I don't get it.
From the other Animal Ability thread, I thought that Animal Abilities were equal to their associated characteristic. Here, that seems to be off. Both that thread and the Quick and Dirty character generator indicate that Body Armor is a 'special case'. I see that the cost of Body Armor is equal to the character's Vigor, but what if I increase my Vigor to 8 at character generation (Heroic campaign)?
What is my Body Armor score? Does it stay at 2? Does it increase to 8? (Assuming I spend no Ability points on it)
I am including the Body Armor description here cause it doesn't say anything about Body Armor being different at character creation: (pg 74)
Body Armor –(Vigor)
The character has a tough hide, thick fur, a shell,
etc., which naturally helps protect them from physical
attacks. For every point of body armor, the character
deducts one point from physical attacks on a per-attack
basis, if the attack was successful. The cost for each point
of Body Armor is equal to the character’s Vigor. Below
are some recommended amounts of armor for various
animals, though the animal template you have chosen
should provide specifics.