So I ran the welcome book adventure in a one on one game and some funny mishaps happened. And as the battle ended, the player opted to give the one dead guard a proper funeral. Then found the temple site. At false dawn she joined the priest in the dream time, and helped the janah souls there move on. This whole scene made both the GM and the player cry, as she helped the Kangaroo musician, the Inn Keepers, and the Badger Mason Ahuli move on to the edge of heaven. It's hard to write this post and not cry with how touching it turned out.
How could you write something like this. It's pure evil to make the GM and players cry, especially the GM.
P.S. Keep up the good work.
How could you write something like this. It's pure evil to make the GM and players cry, especially the GM.
P.S. Keep up the good work.
If it comes down to the rules or the story; sorry but the rule book just became a paper-weight.